Insurance Premiums overview
- Destroy all aquatic vehicles in a Vondel deployment.
- Destroy the Bullfrog commander in the same deployment.
Equipment
Use Jork
This is a state-of-the-art anti-tank rocket launcher called the Joker.
If you lock on to it, it will automatically follow up and deal great damage.
Additionally, the trajectory rises and then falls, so once you lock on to the target, you can hit it even if it is blocked by a building.
I don't know the exact value against Bullfrog because I can't calculate the damage from other operators, but I imagine Jork can destroy it in 7 to 10 attacks.
Munition box
Jork is used to destroy full blogs and boats, but it is important not to run out of rocket launcher bullets.
It's safe if you take the Munition Box from the loadout.
If you still don't have enough, buy them at the buy station or stock up on what you get in containers.
If you don't have a Munition Box, you may be able to replenish it with Vondel's Ammo Container.
Strategy flow
In my case, I defeated the Bullfrog and then destroyed the boats to clear the game, but from a more efficient standpoint, I think it would be better to destroy all nearby boats as well.
- Destroyed by a nearby ship after deployment.
- Bullfrog will invade at around 17:00, 3 minutes after departure, so focus on defeating it.
- After defeating the Bullfrog, return to destroying the boats using the map without taking the weapon case (to avoid risking damage from enemy operators).
The mission will be completed when Bullfrog and all boats are destroyed.
Notes
PWCs (personal watercraft) are not included in the aquatic vehicles.
There's no point in destroying it.
It has great mobility, so you can use it for movement, but be careful as it will be easier to be discovered by other operators.
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