CoD DMZ solo | Perfection | Raid Weapons Stash without physical damage

2023年5月7日日曜日

Game play

t f B! P L

Perfection overview

Complete a Raid Weapons Stash Contract without taking body damage.

CoD DMZ solo | Perfection | Raid Weapon Stash without physical damage

The Raid Weapons Stash is a contract that opens a gun locker inside the stronghold.

CoD DMZ solo | Perfection | Raid Weapons Stash without physical damage

This gun locker is not found in any strongholds and cannot be opened without obtaining the Raid Weapons Stash contract.

Once you have the Raid Weapon Stash contract, you will be able to enter designated stronghold with this gun locker without having the stronghold keycard.

Things to prepare.

Stronghold keycard

If you have a raid weapon stash contract, you can enter the stronghold without a keycard.

However, this time I want to avoid taking body as much as possible, so I want to infiltrate the stronghold and eliminate the enemies before taking the contract, so I will bring the stronghold keycard.

You can get them locally by dropping it from enemies or purchasing it, but if you bring back the stronghold keycards and keep them in stock, you can save yourself the trouble of doing so.

Assault rifles and submachine guns

In Raid Weapon Stash, you will face countless reinforcements.

Basically, you'll be fighting inside a building, so a weapon that's strong in close quarters combat and has a quick cut time is good.

Also, by handling different types of bullets, you can have more bullets from the start.

Armor vest

The important thing in this mission is not to take body damage, which means that you always have armor.

3 plates armor vest, at least 2 plates armor vest I would like to challenge.

Semtex

There are enemies with shields inside the stronghold.

Easiest to kill by sticking Semtex on a shield.

Munition box

Munition boxes are useful for keeping ammo and grenades.

Perfection clear flow

Find a contract.

First, look for the Raid Weapons Stash contract on the map.

It seems that the number is small compared to other contracts.

CoD DMZソロ|完ぺき|身体ノーダメージでレイドウェポンスタッシュ

However, it is not a very popular contract, so please choose a contract that is close to where you can easily infiltrate.

Normally, the closest stronghold to the contract will be designated as the Raid Weapons Stash location.

Confirm contract.

A stronghold close to the contract should be specified, but if there are two strongholds nearby, it would be better to check the area name written under the contract just in case.

CoD DMZソロ|完ぺき|身体ノーダメージでレイドウェポンスタッシュ

In this case it looks like the stronghold at Al-Sharim Pass.

But don't sign the contract yet.

Before that, eliminate the enemies in the stronghold.

Eliminate Fortress Enemies

Kill as many enemies in the stronghold as possible.

If you defeat troublesome enemies such as shield holders at this point, the rest will be easier.

CoD DMZソロ|完ぺき|身体ノーダメージでレイドウェポンスタッシュ

Of course, you shouldn't die, but it's still okay to take body damage at this point.

It is also possible to aim for armor drops while fighting while preserving armor.

Get a contract to open a gun locker.

After signing the contract, you must not take any body damage.

You will not be notified of failures, but the mission will not be completed when you receive damage.

I haven't verified it, but probably the damage from jumping from a high place should be included in the body damage.

Watch out for parachutes and descents from the 3rd floor.


Armor damage is okay, so put it on early so it doesn't break.

If you don't have spare armor, you'll have a better chance of succeeding in this mission if you go to the buying station to buy some.


After getting the contract, you will be able to open the gun locker.

CoD DMZソロ|完ぺき|身体ノーダメージでレイドウェポンスタッシュ

After that, let's wait for the enemy with a strong position until the meter of securing supplies is full.

It's easier to deal with it if you ambush in places where enemies must line up, such as stairs.

CoD DMZソロ|完ぺき|身体ノーダメージでレイドウェポンスタッシュ

Once you've made it this far, you'll be self-sufficient with bullets and armor plates dropped by enemies.

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